<X> = X Button <C> = Circle Button <S> = Square Button <T> = Triangle Button Contents ---------------- Setting Up Your Console Agent Controls Mission Background Starting the Game Memory Card Game Screen Agent Moves Targeting Modes and Using Weapons Weapons and Pick-Ups Mission Guidelines Pause Menu / ACD Display Dossiers Setting Up Your Console ----------------------- Set up your PlayStation game console according to the instructions in its Instruction Manual. Make sure the power is off before inserting or removing a compact disc. Insert the Syphon Filter disc and close the CD door. Insert the game controllers and turn on the PlayStation game console. Follow the on-screen instructions at the Title Screen to begin. Agent Controls -------------- The following button controls are the default configuration. You can adjust your controls at the Options Menu (see pg. 20). DIRECTIONAL BUTTON/S: Controls Gabe's directional movement and the aiming cursor when in manual aim mode. <X> BUTTON: A three-in-one button. 1) When standing still, Gabe kneels for better accuracy or hides behind objects. 2) When in motion, Gabe crouch-walks in order to sneak past or up on adversaries. 3) When used near an edge, Gabe lowers himself down. <S> BUTTON: Fires the currently selected weapon. <C> BUTTON: Makes Gabe roll. When Gabe is fired upon, rolling reduces his chances of being hit. <T> BUTTON: A four-in-one button. 1) Climbs scalable terrain. 2) Interacts with useable objects (doors, computers, switches, etc.). 3) Reloads currently selected weapon (when Gabe is not standing next to interactive terrain or objects). 4) Contacts Lian Xing via the Advanced Communication Device (ACD) when prompted by text. START BUTTON: Brings up the Pause Menu/ACD, allowing you to review crucial information pertaining to the current mission. SELECT BUTTON: Highlights Gabe's weapon inventory. Tapping SELECT allows you to cycle through your current stockpile, and holding SELECT down while pressing R2 or L2 allows you to scroll through and highlight any of the weapons. Release the buttons to select a highlighted weapon. R1 BUTTON: Establishes a target lock on the nearest targetable enemy. Tapping R1 cycles through targetable enemies. L1 BUTTON: Calls up a targeting cursor for accurate aiming. R2 BUTTON: Strafe right. Allows Gabe to move directly to the right while aiming forward. In sniper mode, R2 allows Gabe to peek around corners. L2 BUTTON: Strafe left. Allows Gabe to move directly to the left while aiming forward. In sniper mode, L2 allows Gabe to peek around corners. Analog Controls: ---------------- L3 LEFT STICK: Replicates the directional button/s. R3 RIGHT STICK: Can be used with L1 in targeting mode. Mission Background ------------------ Deep in the heart of Central America, an American special agent falls dead to the moist earth. Nearby, a secret jungle laboratory erupts into flames. Recovered evidence indicates that someone is creating a powerful biological weapon. Days later, special agents Gabe Logan and his partner Lian Xing discover the gruesome remains of victims littering the contaminated landscape of a Nepal village. Agency intelligence connects these events to terrorist Erich Rhoemer and his skilled team who are orchestrating a plan to unleash the deadly Syphon Filter virus on the U.S. The ruthless terrorists plant explosive traps, capture hostages and hide viral bombs throughout Washington D.C. In response, the Agency sends in Gabe Logan, their best covert operative, to eliminate the terrorists one by one and save the U.S. from certain death. He is assisted by teams from the U.S. Army Chemical and Biological Defense Command (CBDC), and Lian Xing, who stays in close contact with Gabe throughout his missions. The fate of millions relies on the skill of one special agent. Starting the Game ----------------- At the Title Screen, you can choose NEW GAME or LOAD GAME, or launch the TRAINING VIDEO. To start a new game, press the <X> button to select NEW GAME and launch the intro movie. Note: LOAD GAME will only appear if you have previously saved a game to a MEMORY CARD and have the card inserted into MEMORY CARD Slot 1. Press the directional button/s to highlight LOAD GAME and the <X> button to select and resume play of your saved game. Memory Card ----------- You must insert a MEMORY CARD in order to save or load a file. Do not remove or insert a MEMORY CARD while saving is in progress or damage may result. One block of memory must be available on the MEMORY CARD in order to save Syphon Filter data. If you don't have a MEMORY CARD, all game data will be lost after turning off your PlayStation game console. To save data, make sure a MEMORY CARD is inserted into MEMORY CARD Slot 1 before you begin play. You can only save at the end of each level. After you complete a level, the screen prompts you to save the game. To load a saved game, access this option from the Title Screen. Game Screen ----------- The game screen consists of several elements: ARMOR/HEALTH: Indicates the amount of Armor you have remaining. Your Armor depletes before your Health. When your Health runs out, the game is over. Although you cannot replenish your Health, you can replenish your Armor by picking up flak jackets from dead enemies or weapon boxes. DANGER METER: Indicates your likelihood of being hit. When your Danger Meter is completely filled, it and your Radar's Enemy Indicator Cone begin to flash. Evasive maneuvers like rolling or hiding behind obstacles decrease your likelihood of being hit in dangerous situations. When you are no longer in danger, the Danger Meter returns to normal. TARGET METER: Indicates when you have an enemy in target range. Press L1 to bring up targeting crosshairs for more accurate aiming. When your Target Meter is completely filled, you have a 100% chance of hitting the targeted enemy. When there is no target available, the Target Meter does not appear. RADAR: Indicates the location of all detected enemies relative to your position and includes a compass for easier navigation. The Enemy Indicator Cone flashes red when an enemy has you in sight and is likely to hit you. WEAPON and NUMBER OF ROUNDS: Indicates the currently selected weapon and remaining number of rounds for that weapon. Hold the SELECT button to bring up a scroll bar and press L2 or R2 to scroll through weapons from your inventory. Agent Moves ----------- Gabe has a range of movements to help him maneuver through both rapid fire shoot-outs and stealthy one-on-one attacks. Though the type of gameplay varies by mission, each requires split-second decision making. To fully prepare yourself for the fast action ahead, familiarize yourself with all of Gabe's movements detailed below. Running: Press the directional button/s Up to make Gabe run. While he's running, use the directional button/s Right or Left to execute a sharp turn. Try using the strafe buttons R2 and L2 for greater mobility. Waiting Crouch: Gabe's walking crouch allows him to sneak up on enemies and safely navigate narrow areas. While Gabe is in motion, press the <X> button to slow to a walking crouch. Kneeling: Kneeling gives Gabe greater stability while he's aiming and thus increases his chances of hitting an enemy. Gabe's kneel also allows him to reduce his height so he can hide behind objects and avoid enemy detection. To drop to a kneel, press the <X> button. Pull Up: In general, Gabe needs to hoist himself up onto anything 4 feet high, including crates, brick walls and fire escapes. To pull Gabe up onto an object, stand next to it and press the <T> button. When he's clinging, press the directional button/s Up to finish the move or Down to release his grip. Hand-Over-Hand: Gabe's hand-over-hand move is necessary to cross rails and ledges set high above the ground. Press the <T> button to jump up and grab a rail, then move across it by pressing the directional button/s Right or Left or L2 or R2. Gabe can shoot while he's moving hand-over-hand across a rail; he'll hang from one hand and use the other to fire his weapon. Note: Gabe can't reload or change weapons while performing this move. Rolling: Directional rolls function as Gabe's first line of defense when an enemy has him targeted. Gabe can roll from a crouch or a full run. Press the <C> button to roll and the directional button/s or L2 and R2 to direct your roll left and right if you hold down <X> during a roll, you'll come out of the roll directly into a kneel so you're immediately on the offensive. Strafing: Strafing allows Gabe to run in a straight line left or right while shooting. This move is particularly useful when Gabe is under intense fire from several enemies at once. Use L2 to strafe left, R2 to strafe right and the <S> button to fire. In sniper and manual aim modes, the L2 and R2 buttons enable Gabe to peek left and right (see Targeting Modes below). Throwing: Press the <S> button to throw a grenade when Gabe has one in hand. The longer you hold the <S> button the greater the arc of the thrown grenade. 180 Degree Turn: Tap the directional button/s down once or tap L3 downward once.
|