+++ GUNS +++ 1. Silenced 9mm Handgun Stats : Fire Rate 3 Damage 2 Clip Size 15 Max Rounds 90 The 9mm handgun is the standard issue side-arm for NATO and all five branches of the U.S. Armed Forces since passing the 1979 MRBF (Mean Rounds Before operational Failure) performance test where it expended 35,000 rounds, six times the gun's service life. NOTE : this is one of your first primary weapons. Not suitable when fighting multiple enemies because it's not so powerful. The advantage of this weapon is that this weapon is equipped with silencer, so you can use this weapon in the stealth missions. The aim function of this gun is quite useful, although you cannot zoom in or out. 2. .45 Handgun Stats : Fire Rate 2 Damage 3 Clip Size 10 Max Rounds 60 This tough, durable gun has been in production for almost a century. It has tremendous stopping power, and in spite of its strong recoil and heavy slide and bolt, it is a deadly weapon in the hands of a seasoned professional. NOTE : This weapon is quite good, despite its fire rate. You can kill with just one body-shot if you do it right. +++ SHOTGUNS +++ 1. Shotgun Stats : Fire Rate 2 Damage 4 Clip Size N/A Max Rounds 25 The 12-gauge modified choke shotgun is standard issue for the DEA, FBI and USSS. In firing tests using tactical 00 shot with nine lead on an ISCP regulation target at 25 yards, the payload was delivered into the "A" kill zone with limited collateral damage. NOTE : Shotgun is really strong. Shoot them and you can see the enemy taking a heavy impact to the back. The problem is the reload time - it's very slow. You have to reload everytime you shoot. Suitable for close range and quick killing. Not suitable for multiple enemies with flak jackets. 2. Combat Shotgun Stats : Fire Rate 2 Damage 4 Clip Size N/A Max Rounds 30 The overly heavy recoil of this 12-gauge shotgun is more than compensated for by its unparalleled stopping power and its recoil-inertia operation which is significantly faster than the gas-operated system found in most auto-loading shotguns. NOTE : This is a better version of shotgun. It's more powerful, and a little bit faster, even though the stats look similar. +++ MACHINE GUNS +++ 1. HK-5 Pistol-Machine Gun Stats : Fire Rate 4 Damage 3 Clip Size 32 Max Rounds 192 The HK-5's modular design and small size make it very popular with both military special forces and terrorists. With more than 23 officially recognized variants, it is fast becoming the most widely used pistol-machine gun in the world. NOTE : Quite useful for dealing with multiple enemies. Running around and shooting is the best way to use this. 2. G-18 Pistol-Machine Gun Stats : Fire Rate 5 Damage 2 Clip Size 33 Max Rounds 198 With a rate of fire topping 60 rounds per second, the G-18 is perhaps the most deadly pistol-machine gun in the world. Its only weakness is its tendency to expend ammunition faster than most shooters are prepared for, leaving them defenseless during a reload. NOTE : Quite good, but the ammo runs out quickly. So I don't use it a lot. 3. BIZ-2 Pistol-Machine Gun Stats : Fire Rate 4 Damage 3 Clip Size 66 Max Rounds 396 This pistol-machine gun is designed to deliver sustained firepower in tight quarters. The unconventional design of its large-capacity magazine keeps the weapon compact but still provides a near bottomless source of ammunition. NOTE : Wow... this is an excellent weapon, but you can only find it on later stages (15+). The fire rate is fast, and the damage is really good. +++ ASSAULT RIFLES +++ 1. M-16 Assault Rifle Stats : Fire Rate 4 Damage 2 Clip Size 30 Max Rounds 180 This low-recoil weapon is lightweight and accurate. Developed by the U.S. Army in 1965, this assault rifle has since become a mainstay for armed forces, police and personal defense enthusiasts. NOTE : you will find this weapon in earlier level. Don't like it and rarely use it. 2. K3G4 Assault Rifle Stats : Fire Rate 4 Damage 2 Clip Size 20 Max Rounds 120 The deadly K3G4 is commonly armed with Teflon coated bullets capable of cutting through most standard-issue flak jackets like a hot knife through butter. NOTE : This is one of the best weapons in the game !! These bullets can go through the flak jacket. So you can kill the enemies as if they're not wearing any flak jacket. Furthermore, you can pick up the enemy's flak jacket when they're dead. 3. PK-102 Assault Rifle Stats : Fire Rate 4 Damage 2 Clip Size 30 Max Rounds 180 A variant of the popular Vokinhsilak system (one of the most widely used and modified designs in the world), the PK-102 is a compact, lightweight full assault rifle that is easy to conceal, making it a popular choice for terrorists. NOTE : you will get this weapon a lot in a few mission. In fact, all of the enemy in mission 8 use this, so you won't be afraid of the bullets. I rarely use this, but I find it very useful to face the chopper. +++ SNIPER RIFLES +++ 1. Sniper Rifle Stats : Fire Rate 2 Damage 2 Clip Size 10 Max Rounds 30 This high-caliber, silenced rifle comes equipped with a classified digital scope with basic optical character recognition, making it a highly accurate weapon capable of identifying and classifying human targets and impact points prior to firing. NOTE : As head-shot becomes my style in playing this game, sniper rifle is one of my most favourite weapons. The binoculars can zoom in to make an accurate head-shot. Good for sneaking mission. 2. Nightvision Rifle Stats : Fire Rate 2 Damage 2 Clip Size 10 Max Rounds 30 Often used by Russian Army snipers, this Russian rifle is capable of extreme accuracy. It excels in engaging fleeting, moving, open and masked single targets. This model comes standard equipped with an SVDN2 night sight and silencer. NOTE : This weapon is similar to the sniper rifle, but it has night vision bunocular on it. So you can see the enemies easily in the dark environment. Use it to shoot the terrorists, but it's not suitable for shooting lamps and other stuff, because you can hardly see the 'non-living' things in this binocular. I can't say which gun is better (NVR or Sniper Rifle) because they have their own advantages and I use them both. +++ GRENADES +++ 1. Grenade Stats : Fire Rate 1 Damage 5 Clip Size N/A Max Rounds 10 Upon detonation, this incendiary weapon spreads ammonium perchlorate three meters outwards from the blast point. It is instantly ignited by the explosion and quickly burns out, fatally burning anyone nearby but leaving little collateral damage. NOTE : Even though this weapon is an instant killing weapon, grenades are not good to use. Activating the grenade takes a long time, and it takes time for the grenade to explode. The enemy uses this time to spread out, thus the grenade can't hurt them. 2. Gas Grenade Stats : Fire Rate 1 Damage 5 Clip Size N/A Max Rounds 10 Primarily used as a stealth weapon against multiple targets, this grenade releases trace amounts of Soman nerve agent into the air. The gas quickly dissipates, but not before rendering victims unconscious. If no antidote is administered, death follows within 15 minutes. NOTE : This is one of the most useful weapons (and one of my favourite, too). With this grenade, you can kill enemies in group. As you know if you head-shot someone in a group, his friend will notice you and try to kill you. Imagine that happens on stealth mission. The good part is : this is a stealth weapon. The lowdown is that you cannot use this on confront mission because it's so slow. 3. M-79 Grenade Launcher Stats : Fire Rate 1 Damage 5 Clip Size N/A Max Rounds 10 This single-barreled, break-action grenade launcher was developed during the Vietnam War. Commonly referred to as the "Blooper", it fires 40mm HE grenades that contain enough explosives to produce more than 300 fragments with a lethal radius of up to five meters. NOTE : This is an excellent weapon. The grenade launcher is much faster than grenade and explodes upon impact. Great range of explosion make this weapon is one of the most useful weapon. But it is only suitable in long range and cannot use this on close range or you will caught the explosion yourself. +++ MISC. +++ 1. Taser Stats : Fire Rate 1 Damage 5 Clip Size N/A Max Rounds Infinite Using CO2 cartridges, this weapon fires a probe that lodges one inch deep in the victim's body. Then a charge of 500,000 volts is passed along a wire connecting the weapon to the probe. This charge can be sustained indefinitely until a victim catches fire. NOTE : This is my favourite weapons in the earlier stage. It has unlimited ammo and can be used in stealth mission. Don't underestimate this taser - this baby can zap a person from a long distance. Basically, if you can see the man, you can zap him ^_^. When other games uses knife as the standard equipment, taser adds a nice touch on this game. Oh yeah, be careful when you use this. If the enemy burns, you have to wait until the fire stops before you pick up his weapon or you will die. That's why don't zap a person when he's close. 2. C4 Explosives Stats : Fire Rate N/A Damage 5 Clip Size N/A Max Rounds N/A These incendiary blocks are made of a putty-like material which can be molded to the user's liking. The C4 explosive putty is then wired to a fuse and a friction igniter, allowing the user to detonate the explosive from a distant or protected position. NOTE : This is a special type kind of weapon. You are not able to get it from the enemy. You use this weapon on certain places. C4 is only for blowing things on the mission, and you cannot use this on the enemy. Lame. +++ NON-WEAPON ITEM +++ 1. Flashlight Stats : Fire Rate N/A Damage N/A Clip Size N/A Max Rounds N/A Standard equipment for all agency operatives, this flashlight is shockproof and charged by a 300 hours battery. NOTE : You cannot use it to hit behind enemies' neck or anything ^_^. This is an ordinary flashlight - you use it to see in the dark. 2. Keycard Stats : Fire Rate N/A Damage N/A Clip Size N/A Max Rounds N/A A standard magnetic-strip card key. NOTE : Use this to open locked doors. Get it from a killed enemy. 3. Antigen Stats : Fire Rate N/A Damage N/A Clip Size N/A Max Rounds N/A This device is used to subcutaneously inject a fine stream of fluid under high pressure without puncturing the skin, and is loaded with an experimental serum capable of counteracting the effects of the syphon filter virus. NOTE : Use this on the patients. 4. Viral Scanner Stats : Fire Rate N/A Damage N/A Clip Size N/A Max Rounds N/A Developed in secret by the viral research branch of PHARCOM Inc.. This device is capable of detecting trace particle of the syphon filter virus from up to 50 meters away. It can also scan through some solid objects and provide visual feedback of their contents. NOTE : This is a very useful device. Not only it will detect the syphon filter virus, it can detect boxes, enemies, barrels, switches, etc - it can see thru walls. This is very useful for a sniper to know where the targets are.
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